3D Printing Tips for Gamers

I just wanted to make a quick post this time, highlighting some of the lessons I’ve learned these last few months of doing 3D printing solely for the purpose of supporiting my gaming addiction. Where do I get models? Thingiverse. Seriously. You could browse for hours and you still haven’t found all the things you…

So many minis…

This past weekend involved a lot of miniature gaming (and if you’re following my Instagram, you probably noticed that). So since I spent most of my week prepping for games rather than thinking about them, I decided to give a few thoughts (i.e. incent others to buy more minis…): Infinity – I got into Infinity…

Review: Gaslands

So before we get heavy into this review, it’s important to know something about me. I love Car Wars. I own every book produced for the game, the card game and various boardgame knock offs. I have a box of old Micro Machines just to play Car Wars. It was the first non-historical wargame I…

Weird Fantasy Warfare

I think most people are familiar with the idea of upgrading fantasy warfare to take advantage of fantasty elements. Scenes with dragons as plane substitutes and wizards spells as fantastic artillery are borderline commonplace. Even more unusual elements like tank substitutes (with Umber Hulk-type creatures as the tank) have become increasingly more common (I first…

Star Wars: The Battle of Scarif

This weekend, my local gamers held our first run through of re-creating the Battle of Scarif from Star Wars: Rogue One. This mega-event took place across three different gaming tables, each running a different game: Star Wars Legion, Star Wars X-Wing, and Star Wars Armada. One of the great bits about this particular event is…

Adventure Hook: The Mental Seal

I’ve been reading through Liu Cixin’s “The Dark Forest” this week and one of the concepts in the book is a device called a “mental seal.” It seems realtively spoiler-free to talk about the device (and if it’s not, I don’t realize it because I’m only about 2/3 of the way through!). The mental seal…

Plot Hook: Books of the Cthulhu Mythos

I’m reading through Pelgrane Press’ Cthulhu Confidential at the moment and I’m really loving the thought and care they’ve taken in building a RPG focused on a 1 GM and 1 player setup. More significantly for this post, one of the sections within the GM section of the book got me thinking about the origin…

3D Printing for Gaming

Faust asked on my last post about the 3D printed terrain I’m using for Shadespire and thought there might be some interest in my rig, use cases and lessons learned. Before jumping in though, let me start out by stating that after a few months of having a printer, I firmly believe it should be…

A Few Thoughts on Running Events

I’ve been giving a lot of thought to running events lately. In my local area, there’s been a lot of disucssion about how to generate support for specific games (particularly miniature games from smaller publishers). While there’s been a lot of discussion, there hasn’t been as much action (save for myself and a few other…

Review: Kobolds and Cobblestones

I got to sit down and try out Osprey’s new Kobolds and Cobblestones game this weekend and I wanted to do a quick review. Just a warning, I didn’t like it. And that’s unfortunate, because I really wanted to like it. Osprey has been putting out some awesome little “bring your own minis” rulebooks lately. Frostgrave…

League Play and Narrative

A Blood Bowl league I’m running at mt FLGS is finishing up and I’ve been reflecting on the role narrative has played (and could play!). But first,  what do I mean by narrative? In the context of a gaming league, I’m meaning narrative in the sense of a shared continuity with some, minimal storytelling elements….

Two Truths and a Lie

Talking with my eldest son last night, we had a brief exchange about his own D&D game and some changes he’s making. For his newest campaign, he’s asking each of the players to write out a backstory for their character. As the wizened, elder gamer, I opined that this is something that rarely works out…